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Effects return False

May 3, 2012 at 12:44 AM

Do Effects need to return True? or can they return False if they weren't Executed properly?

May 4, 2012 at 5:23 AM

They don't need to but in the core libs I made them if there was a error like for Timers if the Timer didn't exist and you were trying to stop it.

May 6, 2012 at 1:41 AM
Edited May 6, 2012 at 1:42 AM

Thank you Good to know


Um Does that Mean if theres Several Effects in a Block. One of them returns false. the others won't be processed because the Block Exits?

May 6, 2012 at 6:29 AM

Correct.  If any TriggerHandler returns false it breaks execution of that block.